?

Log in

 
 
04 February 2011 @ 11:13 pm
Dragon Age Theme  
Name: Yin
Previous Stamps: The Silent Hero {Hero Type}; Yunica Tovah {Mirror Theme}; Rhyme {The World Ends With You Theme}


Give a brief description of your personality: I try to see the good in everyone and live by the policy of "forgive and forget," I hardly ever get jealous of other people, I’m understanding, and I try to avoid conflict if at all possible. I’m incredibly shy and withdrawn around other people, and I don’t really have a lot of confidence in my own abilities. I tend to worry about things that I have no control over, and I can be a bit immature and childish at times. I’d probably much rather run away from problems than simply deal with them head-on, and I can be really naïve (my family and friends will often tell me that I don’t act with common sense). I tend to probably be way more polite than is necessary in most social situations too, for some reason.

List some of your positive traits: Caring, observant, creative, playful, polite, and understanding.
... and some of your negative traits: Shy, anxious, daydreamer (from the stance that I sometimes have to be reminded to keep myself grounded when I let my mind wander), naïve, lazy, and indecisive.

What are your interests?: Daydreaming, cute things, and good stories.
... and your dislikes?: Character/couple bashing (even if I disagree with someone's point of view, I like remaining open minded and respectful of their opinions), unnecessary fights, and people who are intentionally cruel to others.

Are you more...

Outgoing or Reserved: Very, very shy...I don't really dislike people or anything, I just have a really hard time getting the confidence I need to talk to others comfortably. It's something I need to work on, but it's a trait that's really hard to change. I'm able to be a bit more open around family and close friends though.
Energetic or Calm: Somewhere in-between for the most part, although I do have moments of extreme hyperactivity and calmness.
Cautious or Impulsive: It can depend on the situation, but I think I tend to be more reserved/cautious overall since I'm always worrying about things anyway.
Stoic or Emotional: This really depends on what's going on around me. At times, I probably come across as if I wear my heart on my sleeve and my emotions probably show quite a bit in my face, eyes, or body language even if I don't vocalize them...but I can be very stoic, numb, and almost detached in certain instances as well, especially when something really traumatic or sad happens (such as in the past when a loved one has passed away).
Peaceful or Aggressive: I can be aggressive at times, but I've noticed that any aggression on my part tends to fade away relatively quickly after the urge passes. I'm more peaceful for the most part, probably.
Confident or Insecure: Haha, I'm almost self-deprecatingly modest at times and tend to lean more towards being insecure to the point where I hardly ever see value in my own work (even if someone tells me something I've done is good, I always doubt it in my head). I think that's partially due to my anxiousness and confidence issues, but aside from joking and occasionally acting that way online or with people I'm familiar with...I'm not a very confident person.
Leader or Follower: A follower, definitely...I'd constantly be worried about making the wrong decisions if I was placed in a position of leadership. And I'm not sure I could be strict enough in enforcing policies and what-not, so I'd probably be a somewhat ineffective leader at that.
Optimistic, Pessimistic, or Realistic: I'd rather see the silver lining to things, so I guess I'm more of an optimist at heart (though with probably some more realistic tendencies at times depending on certain situations).
Traditional or Unconventional: Ah...maybe a blend of both? I don't mind some traditions and there are a few that I respect quite a bit or see the reasoning behind why they continue to persist...but at the same time, there are those that I don't agree with or see a point for as well. Certain innovations and unconventional ways of thinking can be good for helping to bring about change when it is needed, so I can appreciate them as well. It really just depends on circumstances. A mix of the two is never a wholly bad thing to me, at any rate.

You've been enlisted into the Grey Wardens! A life of being bound to fight monsters... How would you feel about this? ...Well, it would depend. Sometimes the reasoning behind the enlisting doesn't sound all that pleasant to me from what I know about the games (though some of the alternatives don't...sound very pleasant either), and I'd probably feel like my freedom was taken away in a manner of speaking. In a way, I suppose I'd feel secretly perhaps a bit proud at having been chosen, though rather nervous and scared at the same time given what I'm probably going to be facing (and wondering if someone else wouldn't have been a better choice, truthfully, considering my confidence issues). In the end, I'd want to do what I could to help though since there is a very strong need for the Grey Wardens...so I'd hopefully try to do my best despite my hesitation and fear.

After joining, would you feel it necessary to focus almost entirely on your duties when the world is being threatened? Or would you rather try to have fun when you can? ...I'd want to do both, truthfully. Saving the world is definitely important and should be of top priority for obvious reasons, but I'd want to be able to have some fun and/or pleasant memories to draw strength from. Memories of happier times can give you the strength to keep moving forward when things get rough, at least that's what I believe. So I think having fun whenever you could afford to do so would be good in a way...for hopefully both myself and at least a few of my companions as well. :)

Do you prefer to experience new things or stick with what you know? I am rather curious and like to learn about new things, but I think I tend to find comfort in things that are familiar more often than not. Truthfully, being able to learn about things is always fascinating to me...but I'd always want to at least be given the opportunity to be able to go back to what was familiar to me if I felt I needed to do so for whatever reason. Gah, I apologize if that doesn't make much sense!

You get attacked by a group of bandits, and upon defeat they claim they were only trying to provide for their families. What do you do with them? Well, I'd want to believe them...but it would kind of depend on the circumstances. Did they kill or harm anyone if they had attacked others before me? Had they tried just disarming me or did they go for the jugular during their attack right away? That might make their claims a bit more hard to believe. In the end, I'd probably let them go with a warning (and perhaps some advice on other career opportunities they might want to try instead before they get into even MORE trouble) and maybe a small amount of money or supplies (such as a bit of food for their families)...but I'd be even more careful and alert until I left the area, especially if I wasn't sure they were speaking the truth or not.

After going through multiple dungeons and fighting countless battles, you discover that the ally you did all of this for really just wanted more power. They even plan to sacrifice those they consider incapable of being saved in the process! You did go this far for them, and they will undoubtedly be a powerful ally against your enemies threatening the whole world, but... Can you allow them to continue? ...Gah, that's a really tough question to answer. 0_0; Saving the entire world is definitely a top priority, but I'd probably be having a really tough time with that decision all things considered. Truthfully, I wouldn't want to have to decide that there are people who could or couldn't be saved (and I would definitely be opting to try to save as many people as I could at any rate)...but I know that there are sometimes some tough decisions that do have to be made when it comes to that large of a scale (though even with a "the ends justify the means" mentality, I think there are levels and extremes too). Did the ally on purpose lie or mislead me into doing this? That might make their claim of doing things for the greater good a bit more hard to believe. And why do they need more power anyways? If it's basically to lay waste to those who disagree with them or if they perhaps intend to become a threat to the world themselves later on for whatever reasoning they might think they have for doing so, I can't really see myself agreeing with them or wanting to allow them to continue. I think it would honestly just depend on all of the different sides of the story and the circumstances involved in the situation. Regardless, it wouldn't be an easy decision at all and no matter what I decide...I imagine I'd probably be dealing with a lot of guilt or regret (or just second-guessing myself) afterwards.

A great battle is going to be fought soon. What, if anything, do you do to prepare for it? I'd practice my skills, whatever those might be...and perhaps get advice from my companions. If there was any information that might be helpful to the upcoming battle in a book or archive somewhere, I might even try to read up on it too just to see if I could glean anything useful.

Eventually, your exploits become known and you're now a respected figure in society. How do you plan on using this influence, if at all? I'd probably try to perhaps improve some of societal issues I might have noticed in my travels (or were even personally affected by). Other than that, I might just try to stay out of the spotlight and keep a low profile if others seem to be doing okay in leadership positions and such...I'm not sure I'd be cut out for that kind of thing. I suppose I could help train others or something, it really just depends.

(Optional section)
Have you played this game? If so, did you like it? I haven't played the game yet, though I do own Dragon Age: Origins gah, silly time constraints!. I've heard nothing but praise about the game though, so it's definitely one I'm very curious about and eager to play at some point in the future! :D
(As it relates to this game's spiritual predecessor and is an unseen factor here) Which D&D-type alignment would you say fits you best? Judging by descriptions, and a result I got on a D&D character creation quiz once...I'd probably say Neutral Good. The Wiki Description is as follows:
"Neutral Good is known as the "Benefactor" alignment. A Neutral Good character is guided by his conscience and typically acts altruistically, without regard for or against Lawful precepts such as rules or tradition. A Neutral Good character has no problems with co-operating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a Lawful Good character would."
Are there any characters you don't want to get? One or two characters perhaps from how they are described...but if someone votes them for me and gives a rather good reasoning, I probably won't mind too much. Haha, I probably should have just left this blank then! XD I'm more or less just rather curious about who I might get. :D

(Not optional)
Please post the links to five applications you've voted on:
I II III IV V


Voters: You can find a list of characters with descriptions here.
 
 
Current Mood: sleepysleepy
Current Music: "Don't Let Me Down" -- Leona Lewis
 
 
 
Mynahsunflower_mynah on February 5th, 2011 04:36 am (UTC)
Ah. I ran through my mental list of characters and although he wasn't who I thought of at first, I really want to go with Alistair in the end. He's naive and good-hearted and playful, and I think he lacks a lot of self-confidence - especially when it comes to leadership, which you also stated you don't want. A lot of his humour is rather self-deprecating, which to me implies someone who's not really certain of his abilities. He's one of the more emotional characters but he can appear stoic at times, especially if he's trying to cope, but more often than not it kind of shows through.

I think his attitude matches pretty well with your traditional/unconventional answer, since he disagrees with the Chantry and seems to be more open-minded, but at the same time when it comes to a lot of things, he seems to fall back on the traditional values he was brought up with.

While I wouldn't call him necessarily shy, he does do a lot of deflecting at the start - you have to sort of get him to open up to you with humour, because otherwise he starts deflecting topics - for example, if you ask him about his past, he'll tell you he was raised by dogs in the Anderfels. He also doesn't like the spotlight, and he'd definitely much rather leave the leadership position to others - even if you harden him and make him more cynical, he still seems like he would rather not take up a leadership position, but he'll do it because he doesn't trust the person. By and large, I think he just doesn't want the responsibility either.
the_404_error on February 5th, 2011 04:41 pm (UTC)
I did have a few other characters in mind, but while I was playing through the remaining origin stories before writing the descriptions, I even thought of you while I had Soris is my party. He seems rather withdrawn and even a little shy around those he isn't that familiar with, though he's more open around his friends and family. (i.e. He has no problem talking with the main character, his cousin) He can face his problems, but he normally needs someone else to follow the lead of. (I.e. He's extremely reluctant about the whole arranged marriage bit, but doesn't try to protest about it. He does help save some of his friends and family when they're captured, but he tends to follow the main character throughout it.) He's understanding, polite, observant, and caring... I'd even say the "forgive and forget" mentality can apply to him in a way, as he doesn't seem to mind one way or the other if you extract vengeance on Vaughan and is mainly interested in helping his sister. He's more cautious, tends to show his emotions (yet doesn't make a dramatic over-emotional display when something tragic happens), peaceful, self-deprecatingly modest (especially seen when he talks about himself in regards to what type of woman he'll probably end up with), and isn't overly traditional or unconventional. Considering his general demeanor relating to already mentioned traits, I can also pretty easily see him having a similar reaction to most of the situational questions if he found himself in them.

Seeing as he only has a very small part if the Warden isn't a city elf, I'm very tempted to double vote to avoid being completely random, but the closest I can think of otherwise is Alistair, who has a number of traits that don't match up quite as well as I'd like.
Breyzy and Yin Girl: Breyzy: near the time of awakeningbreyzyyin on February 5th, 2011 06:06 pm (UTC)
Since I'm not overly familiar with many of the characters in DA I tried to look them up...and I can definitely see Alistair in the description of him as being a viable option, then I read the_404_error's vote and decided to look up some info on Soris and I think he'd be a slightly better fit for your overall application! From what I've been able to gather about his character, your general personality description seems like a good fit for him (as do your positive traits: Caring, observant, creative, playful, polite, and understanding). He seems to be kind of reserved, but can speak more openly with family and friends...and seems like he's more comfortable following a leader than being one himself (although he is capable of it!)...and he seems like the type of character to prefer a blend of traditional/unconventional methods too. From what I've been able to gather from his character, Soris seems like a good fit for your answers to the more DA-specific questions as well! :)

Edited at 2011-02-05 06:06 pm (UTC)
Erica: Avril - Unleash my furyharmonde on February 6th, 2011 11:49 am (UTC)
I would have gone with Alistair if the Soris votes hadn't been brought up. He (Soris) isn't very outgoing around those he's unfamiliar with, but when he's around family or friends he opens up. He has a more positive view on life, and wants to help those around him. All of your positive traits could be used to describe him as well.
Kat: 01fuma_x_seishiro on February 13th, 2011 03:38 pm (UTC)
Well, the first character that came to mind was Alistair, so that's my vote.

You just sound so nice that I couldn't help myself. Your brief description of your personality reminds me very much so of the paragraph on the character description page. One example: the naive tendencies. I can also see your positive traits as quite appropriate, though I can't say much in response to your negative traits given that they're... out of place. Anyways, you consider yourself a follower (the same as Alistair). I can also see similarities in Traditional/Unconventional. You're a blend of both, while Alistair's apparently not religious, yet retains many traditional beliefs from the Chantry. I honestly don't see much in your application that doesn't fit his personality.
laura: videogames ~ unchartedharyan on February 16th, 2011 09:01 am (UTC)
I can see where the Alistair votes are coming from but in the end I'm leaning more towards Soris for you. You both share the traits of being caring, polite, undestanding and shy. I can see a bit of him even in your likes, especially because you mentioned you dislike unnecessary fights and people who are intentionally cruel to others. I thin he also fits your answers to the "Are you more..." section, since you mentioned you're mostly cautious and I don't really think that Soris is impulsive, on the contrary I think that he tent to be more cautious and logical. You also mentioned you're a follower, something that reminds me mostly of him.